Tera Online: The Guilded Age of Spellbounded Dragon
Further investigations revealed that the rivalry between the guilds within the Alliances have escalated. To the point where one or more factions in the Alliance was suspected trying to harness the World Tree mysterious powers in order to gain an edge from one another, but ended up with a disastrous result.
The Valkyon Federation perceived this as a terrible betrayal perpetrated by the guilds, and had the Alliances disbanded. No more snorting on noctenium infusion powder and getting high, for all the guilds. This have caused some of the bigger guilds to take advantage and wrest control from the Alliance former influence over the capital of Valkyon Federation, now that seat of power is empty.
Guilds now can be leveled up by completing quests that involves fighting the hardest fights all across Tera, or harvest resources nodes. As the guilds gain levels, the point received can be used to upgrade guild's skill, which are perks that grant the guild's members benefits such as extra endurance, power, critical hit, and many more.
Anarchy swept over all of Velika, capital city of Valkyon Federation. The guilds are at each others' throat. Civil Unrest consumes the people, and the flame of war burns anew.
Dragons. Originally rode by the Kaiator's defenders to travel back and forth between cities and settlements in the conflict-ridden area of the Northern Shara, during the Argon war. Now the dragon not only can be ridden by the Kaiator's armed forces, but also by the former Argon war veterans and common mercenaries that now owed allegiance to no one.
Now with the Alliance is disbanded, the guilds are left alone to fend for themselves. We can't let rival guilds to gain an edge on us now, can we? Everybody wants to rule the world.